![]() Think of it as a kind of patch that 'fixes’ everything wrong with the gameplay from the last game, and you won’t be far off. In other words, it’s the game Kohan should have been upon release. In contrast, Ahriman's Gift has a huge selection of units and technologies to develop, and the gameplay is much more balanced and actually provides a formidable challenge this time around. ![]() ![]() Even so, it was an average RTS and mildly playable in a mindless sort of way. An unconvincing storyline combined with a very limited amount of units and technology, along with some unbalanced gameplay was never going to win any awards from us. The original Kohan was a bit of a drudge to get through. However, now we have established all of that, it might be a good idea to explain why the original game achieved a score of 50 per cent but the expansion has managed to rack up a score of 78 per cent. and in many ways is much the same game as its predecessor: an RTS set in a mythical setting. Kohan: Ahriman's Gift, is a stand-alone expansion for Kohan: Immortal Sovereigns.
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